Creating a great user experience for mobile apps
January 11, 2012 in Mobile, UI/UX
Creating a great user experience takes time and understanding not only how users are going to use your application, but also knowing the limitations of the target devices. This is especially important when considering applications for mobile.
We now have many options for deployment. Smart phones can have screens from 3.5″ to 4.6″. Tablets range from 5″ to 10″, and then of course there are web and desktop versions.
In addition to the screen sizes developers and designers also need to understand how these devices are going to be used. Will the app be used while the person is sitting, running, walking, laying in bed, in a meeting, at the dinner table? Is it just for them, or should we consider other people participating?
Our goal, when when working with clients is to provide them or their customers with a great experience. This includes beautiful graphics, fluid appropriate animation, ease of use and more. It should be easy to use and intuitive. They should be delighted. This takes expertise, planning and brilliant execution.


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